Sharing Our Math Strategies Using Educreations

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Second grade has spent some time tinkering with Educreations.  Educreations is a screencasting tool for iPad as well as a limited web-based program for computers.  Teachers can create an account and then have students join their class similar to Edmodo or Google Classroom.  As students login and save their work, the teacher can easily see each student’s work in the admin panel.  With Educreations, students can create a screencast about pretty  much anything.  They can draw or type, upload their own photographs as backgrounds, and search for existing photos for backgrounds.  Each movement on the screen as well as the audio is recorded and saved as a flash video.  Each video has a link to make it easy to share a student’s work online with the world.

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Math is not one of the main areas that develops into collaborative projects in the library.  I think we naturally gravitate to reading, language arts, science, and social studies.  However, I would love to support math in the library!  This year we made one of our school improvement plan goals centered on something that could potentially be a project for the library.

Students will utilize personal learning devices to create math instructional videos that demonstrate ways to solve math problems. These will be shared within and outside the school community.

A few teachers have been exploring this, but the 2nd grade team decided to take this on as a grade level project.  After tinkering with the app in the library, I asked teachers to setup a class account and have students join their class.  To help them, I made a screencast:

When students arrived for the 2nd lesson in the library, we quickly reviewed the many buttons in Educreations.  The students did all of this review based on the tinkering that they did in lesson one.  I reminded them that this 2nd work time was not about tinkering.  It was about focusing on using Educreations to show our mathematical thinking.  I reminded students that this would be very different than just solving a problem on a piece of paper or a computer.  Showing our thinking means that we have to talk about what is going on inside our heads.  During our mini lesson, I created a quick example to show them what I mean by sharing what is in our heads.

educreations example

 

The teachers and I gave students 3 math problems to choose from for their first practice tutorial:  14 + 18, 26 + 13, and 57 + 39.  I did this lesson with 2 classes at a time, so we paired students together on an iPad.  One partner wrote one of the math problems down, created a tutorial, logged in to his/her account to save, and then logged out.  The other partner was there for technical support.  Then, the students switched roles.  They did this back and forth until time ran out.

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The main problem we ran into was when students would forget to logout of their account.  The next student would record a video and then it would save that video into the other students account.  When you press logout, the videos disappear from the iPad because they save into the individual student account.  This became a great piece of learning that I built into lessons with other classes.  I think it will just take some practice to remember these specific steps of saving.  Also, if there are existing Educreations videos on the iPad when a student opens the app, those should be deleted before the student logs in.  Otherwise, those practice videos get saved into the student’s account.  It’s not a big deal, but it does cause their account to be a bit messy and it takes up storage.

Students were very productive and focused during the recording of the tutorials.  There was almost no questions about how to use Educreations.  I was able to see a big benefit from taking time to tinker in the first lesson, and it is something that I want to continue to experiment with.

Now, teachers are reserving iPads to use in their classrooms so that students can continue to create math tutorials.  I sent a follow up email to teachers to let them know that I am happy to work with small groups, individual students, or even the whole class again if needed.  Some of the teachers want to schedule another series of lessons using word problems instead of basic addition problems.  When we do this, we will use the camera to take a picture of the word problem and make it the background.

 

 

Riley's math problem I Educreations_ - https___www.educreations.com_lesson_

Check out how Riley solved 57 + 39.

The Power of Tinkering Before Assigning a Project

Educreations Day 2 (2)One of my library goals this year is to give students, teachers, and families opportunities to dream, tinker, create, and share.  That has meant many things during the course of this year, but one of the things that so many of our teachers are embracing with me is intentionally planning time for students to tinker with a new tool before we ask them to create a project with it.

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During collaborative meetings and virtual planning with teachers, I often ask if we can build in time for students to explore a technology tool with no limits, rules, or assignments.  The only assignment is to push as many buttons as you can and see what you can figure out about that tool.  In addition, there is an expectation that students will pass on their expertise to others as they figure something out through tinkering.

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There have been several instances of this type of tinkering happening this year.  Ms. Hocking gave her Kindergarten students time to tinker with storykit.  All of third grade tinkered with Puppet Pals before a folktale project.

This week, first grade is also taking time to tinker with the Puppet Pals app as they prepare for an opinion writing assignment in English Language Arts.

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Finally, 2nd grade is about to start creating math screencast tutorials using the Educreations app for iPad.

As I’ve facilitated these tinkering sessions, I’ve started to adjust how the sessions run.  We start on the floor to talk about tinkering.  Students share some knowledge about what they already know about tinkering.  Some of the responses I’ve heard are:  a time to explore, a time to be busy, and figuring things out.  I follow this with my own understanding of tinkering.  I establish two big ground rules: 1. Push every button you see in an app and see what it does.  2. Share what you learn.

In most classes, I breeze through the app with very little explanation of what I’m doing just so that students get a quick preview of what they will be looking at and what they might end up with.  In Educreations, I wrote 2+2=____ and then drew out a picture of how I solved that math problem.  I didn’t talk about clicking on colors, the microphone, or really anything.  I just wanted them to get a quick view of the end result.

Then, students had a large chunk of time to explore on the iPads.  For 2nd grade, we did this in pairs, but some classes have been individuals.  My role was to walk around and observe.  A few students were tempted to ask me how to do something, but I responded with a “give it a try”.  Very rarely did I do something for a student.  The only time I intervened was when students needed help getting the app up and running or if the iPad had a technical problem.

As I observed, I would stop and ask students questions like “What did you figure out?” or “Why did you choose to do that in that way?” or “Now that you’ve seen how that works, would you do it a different way next time?”.  These were common questions that I used again and again and they certainly were not ones that I started with.  I was very tempted at first to just jump in and show students something, but I learned to step back and ask questions that allowed students to show what they know.

I saw students naturally leaning over and helping other students, but during my observations, I sometimes saw an opportunity for 2 students to partner and share their learning.  This was another role for me to serve as a connector between students.

The energy level was high, and there was some frustration.  However, I did not see any student give up, get completely off task, or leave without learning something about  how the app worked.

At the closing of each lesson, we gathered back on the floor.  I connected an iPad to the projector and had students come and demo their learning for the rest to see.  We tried to move as quickly as possible to share as many tips as we could.  A big observation for me during this time was how attentive students were.  I’ve never seen students watch a peer presenter with such focus.  Usually, they are having side conversations or tuning out to think about other things.  This time they were watching, listening, and giving connection signals if they had also figured out that part of the app.  If time allowed, I had students turn to one another on the carpet and share even more that they had discovered.  During the closing, I tried to connect what students had discovered with the actual project that we would be implementing next.  For example, a student did a demo of how you can erase while you are recording and I added that this might be a tool you would use while modeling subtraction in a video.

Now that this time of tinkering has happened, our next step is to do the work.  First grade will use Puppet Pals to create opinion puppet shows and 2nd grade will create math tutorials to share.  I’m eager to see how productive students are now that they have had time to get familiar with the app before a curriculum standard expectation was placed on them.  My want to continue to explore the power of tinkering and how it can support the work that we are trying to achieve with students.