Wrapping Up Enrichment Clusters: The Maker Faire Fanatics and The Power of Code

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For 14 weeks, I’ve worked with a group of students in 2nd-5th grade to explore the world of making.  We met every Wednesday for one hour.  They used littleBits, MaKey MaKey, 3d printing, duct tape, cardboard, and robotics to dream up all sorts of things.  Ultimately, they were supposed to offer a service to an authentic audience or create a product to show.

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A few weeks into our clusters, Ms. Freeman, 5th grade teacher, asked if she could combine with our cluster.  Her cluster was The Power of Code and focused on the many tutorials available on Code.org.  What we both found was that each of our clusters had something that the other needed in order to create something truly miraculous.  The coding students knew some things about programming and the maker kids knew some things about putting things together.

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One example of a project that took off after our combination was a video game.  A few students banded together to design their own video game.  The plan was to create the program in Scratch, build an arcade game out of cardboard, and control the game using MaKey MaKey.  The kids made great progress on their work, but they didn’t quite get finished.  I hope that they sign up for open makerspace time to continue their work.

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Our cluster time ended with 2 big culminating activities. The biggest was our field trip to UGA to host a popup makerspace and pass on our knowledge to others.

The last was to create a short video of our clusters to share at our school assembly.

This was an bright group of students to work with and I look forward to continuing to make and code with them the rest of this year and beyond.  They have taught me many things.

Using the 3D Printer to Empower Student Voice: A New Piece of Our Barrow Peace Prize Flipgrid Project

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Any time I implement a collaborative project, there are way more ideas swirling around in my head than we can actually pull off.  This year, our Flipgrid Black History Project has gone through so many changes.  Several of these changes were ideas that we had last year.  One of those ideas was the concept of moving this project to something more authentic than designing the next postage stamp.  We wanted something that was more within our control that students could actually have a voice in deciding.  We came up with the Barrow Peace Prize.  I’ve written a few posts about this project already this year.

One day an idea just popped into my head that we really need an actual “Barrow Peace Prize” to present when we announce which person from Black History will receive this honor this year.  Since we have a makerspace in our library with a 3D printer, I knew it was certainly possible for us to make a professional award.  I considered how this might happen.  Should I ask an older student who had experience with 3D printing but no real connection to the project?  Was there a 2nd grader who might work with an older student to design our award?

Then, a student voice came through during one our enrichment cluster sessions.  Taylor is a 2nd grader who has tinkered with all sorts of things in our makerspace.  At our last enrichment cluster session, Taylor brought in a pair of spy glasses.  They are glasses that have mirrors build in so that you can see what is behind you. He wanted to learn how he could design something like this by using Tinkercad and our 3D printer.  He had never used Tinkercad before, but he jumped right in and started tinkering.  He had a clear plan in his mind of what he wanted to create and in one session he had an initial design for his glasses.

Ideas and student voice collided and I knew that Taylor was the designer for our Barrow Peace Prize.  By the time this all happened it was just days before our Skype with Flipgrid and the announcement of our award, so I emailed his teacher just to see if it was possible to pull him into the library at some point to work with me on a design.  One of the things I love so much about our school is how much our teachers know each individual student and how much they want them to explore their passions.  His teacher wanted to do everything possible to make this happen.  We scheduled a time…..and he was absent.   We scheduled another time…..and he was absent.  The third time was the charm apparently because on the day before our Skype with Flipgrid, he was here.

I brought him into the library and told him about the idea.  He was beyond excited to get to work.  I showed him one of the designs that I had tinkered with.

One of my designs as I was tinkering with the idea of a peace prize

Being the kind student that he is, he said, “Well….I do like how you included the word peace, but I was thinking it should be more like a medal”.

I handed over the mouse and he got right to work.  I really sat back and let Taylor drive the work, but if I saw a tip that would help him I jumped in and shared.  For example, he didn’t know about grouping objects in Tinkercad so that they always stay together as you move them.

Within 30 minutes, he had his design ready to go and we put it into Makerware to prepare it for 3D printing.

 

Taylor’s Tinkercad Design

Taylor picked out his filament to look like an actual medal, and he pressed the glowing M to get it started.  While he was gone, this happened.

We are very used to failure in our makerspace.  I’m not really sure what happened, but I think the filament got tangled on the spool and caused some stress on the printer.  We decided to make some very minor tweaks and also to print it smaller than we were trying to print.

Taylor came in when the other print was nearing its finish and we talked about the first print failure.  He picked up the failure and started showing me all of the things that went right in the print.  It was an amazing examination of work.  Seeing a student not reach a point of frustration or meltdown, but instead, look for what was right and what needed to change was simply miraculous.

We did keep a close eye on this 2nd print, and before we knew it, we had a medal.

Even our friends at Flipgrid think this student voice is awesome.

Like many people, we are not having the best luck with weather right now, so we hope we are able to connect with Flipgrid very soon and announce the winner of the Barrow Peace Prize.  For now, we will celebrate that one more student’s voice was empowered through the makerspace in our library.

Game On: Gaming in the Media Center

Enrichment clusters have kicked off again and this year our clusters will meet 14 times across the entire school year.  During enrichment clusters, teachers offer topics on a variety of topics.  Students self-select their top choices, and then they are assigned to one of their choices.  The clusters are student-driven, so although the teacher offers the topics, the students are really the ones that make the decisions about what takes place.  During clusters, students are expected to make a product, service, or performance related to their topic and they also showcase their learning at a cluster fair at the conclusion of clusters.

This year, I am offering gaming in education as a cluster.  We now have an Xbox with Kinect in the media center thanks to profits from last year’s book fairs.  This gaming system will be available to all students in the school, but my cluster will specifically look at how this system and others can be used in education.  Our cluster is made up of 14 boys in grades 2-5.  We had an overwhelming response from boys, so it was decided to keep the cluster all male.  I definitely don’t want the girls to be left out, so we’ll be looking at ways to create opportunities for girls as well.

Today, the boys introduced themselves and shared their own experiences with gaming.  We named a few ground rules we should consider as we play video games in the library.  Many of these ground rules had to do with safety such as no body contact with others and keeping the gaming area clear.  We also talked about what it means to take turns and how we handle the adrenaline rushes we sometimes get when we play games.

Students each had a chance to play Xbox sports.  We chose a mini game of soccer to give every student a quick chance to play.  Then, we met back together to discuss how we handled our ground rules and what we need to remember for next time.

I have a couple of students who are already excited about the possibility of other kinds of gaming, specifically Minecraft. There are several schools who use Minecraft in education, and I think the boys that are interested in this are going to do some great things over the next 13 sessions.

At the next cluster session, we will Skype with the busy librarian, Matthew Winner, who already is well-established with gaming in his library.  He will share his expertise and students will have a chance to ask him questions.

I’ll post more as things develop.

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